They rushed the release of the game featuring only PvE but it was pretty well made PvE compared to SDGO. the engine used in SDGN employed physics, you know, something SDGO didn't have? Why? Different engines which caused so much problems, i.e. From what I understood, he is the same person who worked on the SDGO PvP system and for whatever reason I didn't understand, he literally just copied and pasted the exact same mechanics into SDGN but of course it didn't work. The stupid developer, yes singular, that made the PvP mechanics for SDGN is a complete retard.
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